Object of the Game:
Each "Partner Pair" will try to capture an opponent's piece (i.e. jump over an opponent's checker piece
and land on an empty square). See Figure 1.
Partners face each other and each player plays in turn clockwise.
To Win the Game:
i) all opponents' pieces must be captured or blocked ... OR
ii) one player's moves blocked while his partner has no pieces on the board AND the other "pair" still
have piece(s) that can be moved. *If neither of these 2 goals can be reached the Game is a DRAW.
Note:
Gold strips indicate checker FORWARD DIRECTION.

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copyright January 1993-2005 All rights reserved.
Last update of this page January 22, 2005
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